A traveler from another world who had their only kin taken away, forcing them to embark on a journey to find The Seven.
|ASC||LVL||HP||ATK||DEF||CRIT Rate||CRIT DMG||ATK%||Ascension Materials|
|1||20||3024||59||190||5%||50%||0%||1 3 3 20,000|
|2||40||5013||98||315||5%||50%||6%||3 10 15 40,000|
|3||50||6411||125||402||5%||50%||12%||6 20 12 60,000|
|4||60||7648||149||480||5%||50%||12%||3 30 18 80,000|
|5||70||8885||174||558||5%||50%||18%||6 45 12 100,000|
|6||80||10122||198||635||5%||50%||24%||6 60 24 120,000|
SUPPORT Build 👍
Regarding Main Stats: Prioritize maintaining their burst uptime, the ER needs for Dendro Traveler would be a lot greater if they are the only Dendro unit in the team. Regarding Weapons: Sacrificial Sword: Prioritized due to Dendro Traveler's exceedingly high Energy Recharge requirements for burst uptime consistency. Regarding Artifacts: Noblesse Oblige (4): This option would generally be better than Deepwood Memories (4) if Dendro Traveler is used in an Aggravate focused team. The Exile (4): An alternative option if they are placed in the same team as Cyno to help his Energy Recharge needs. Prioritize Energy Recharge if their Energy Requirements are not met yet. Not priority investment
Energy Recharge / ATK% / Elemental Mastery
Dendro DMG / Elemental Mastery
Crit Rate / Crit DMG / Elemental Mastery
1. Energy Recharge
2. Crit Rate / DMG
3. ATK% ~= Elemental Mastery
A part of the "Millennial Movement" that wanders amidst the winds. Increases DMG by 10%/12.5%/15%/17.5%/20%. When the character wielding this weapon triggers Elemental Reactions, they gain a Sigil of Rebellion. This effect can be triggered once every 0.5s and can be triggered even if said character is not on the field. When you possess 2 Sigils of Rebellion, all of them will be consumed and all nearby party members will obtain "Millennial Movement: Song of Resistance" for 12s. "Millennial Movement: Song of Resistance" increases Normal, Charged and Plunging Attack DMG by 16%/20%/24%/28%/32% and increases ATK by 20%/25%/30%/35%/40%. Once this effect is triggered, you will not gain Sigils of Rebellion for 20s. Of the many effects of the "Millennial Movement," buffs of the same type will not stack.
CRIT Hits have a 60%/70%/80%/90%/100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12/10.5/9/7.5/6s.
After damaging an opponent with an Elemental Skill, the skill has a 40%/50%/60%/70%/80% chance to end its own CD. Can only occur once every 30/26/22s/19/16ss.
After triggering Burning, Quicken, Aggravate, Spread, Bloom, Hyperbloom, or Burgeon, a Leaf of Consciousness will be created around the character for a maximum of 10s. When picked up, the Leaf will grant the character 60/75/90/105/120 Elemental Mastery for 12s. Only 1 Leaf can be generated this way every 20s. This effect can still be triggered if the character is not on the field. The Leaf of Consciousness' effect cannot stack.
2 Set Bonus
Increases Elemental Mastery by 80.
4 Set Bonus
Within 8s of triggering an Elemental Reaction, the character equipping this will obtain buffs based on the Elemental Type of the other party members. ATK is increased by 14% for each party member whose Elemental Type is the same as the equipping character, and Elemental Mastery is increased by 50 for every party member with a different Elemental Type. Each of the aforementioned buffs will count up to 3 characters. This effect can be triggered once every 8s. The character who equips this can still trigger its effects when not on the field.
Normal Attack: Foreign Fieldcleaver
Perform up to 5 rapid strikes.
Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
With a flourish of your blade, you unleash a spray of razor-sharp leaves that go before you and deal Dendro DMG.
You and Paimon observed the flowing edges of grass and leaf.
Calling upon the might of the flora all around you, you create a Lea Lotus Lamp. This Lamp will deal continuous Dendro DMG to opponents within its AoE.
The Lea Lotus Lamp will undergo the following changes after it comes into contact with Hydro/Electro/Pyro:
- Hydro: the Lamp's AoE and the AoE of its attacks are increased.
- Electro: the Lamp's ATK SPD is increased.
- Pyro: the Lamp will explode after a short delay and then disappear, dealing AoE Dendro DMG.
The Lea Lotus Lamp can only undergo one Lotuslight Transfiguration in its duration.
Only one Lamp created by the Traveler can exist at any one time.
You and Paimon studied the sounds of plants that sprout after the rain.
Lea Lotus Lamp will obtain one level of Overflowing Lotuslight every second it is on the field, increasing the Elemental Mastery of active character(s) within its AoE by 6. Overflowing Lotuslight has a maximum of 10 stacks.
Every point of Elemental Mastery the Traveler possesses increases the DMG dealt by Razorgrass Blade by 0.15% and the DMG dealt by Surgent Manifestation by 0.1%.
After Razorgrass Blade hits an opponent, it will regenerate 3.5 Energy for the Traveler.
Lea Lotus Lamp's duration is increased by 3s.
Increases the Level of Razorgrass Blade by 3.
Maximum upgrade level is 15.
After the Lea Lotus Lamp triggers a Lotuslight Transfiguration, it will obtain 5 stacks of the Overflowing Lotuslight effect from the Passive Talent "Verdant Overgrowth."
You must have unlocked this Passive Talent first.
Increases the Level of Surgent Manifestation by 3.
Maximum upgrade level is 15.
The Dendro DMG Bonus of the character under the effect of Overflowing Lotuslight as created by the Lea Lotus Lamp is increased by 12%. If the Lamp has experienced a Lotuslight Transfiguration previously, the character will also gain 12% DMG Bonus for the corresponding element.